The past comes back to haunt members of the crew during a stopover at a space station, during which Four makes a stunning discovery, while Two and Five learn that some games of chance come with surprising risks. Elsewhere, Six receives some unwanted attention at a local clinic; and One and Three's attempts to sell the weapons in their cargo hold lands them at a dangerous disadvantage.
Amanda and Doc Yewll must enlist the Omec for help rescuing Nolan and Irisa, who have fallen into an unexpected and potentially fatal tour of their own past. Meanwhile, Datak and Stahma prepare a decisive move against Gen. Rahm Tak, leader of the Votanis Collective.